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AI Insights · Timothy · January 2025

Top Slime Games on iOS in the UK: Q4 2024 Performance

Explore the performance of top slime games on iOS in the UK during Q4 2024, highlighting trends in downloads, revenue, and active users.

Top Slime Games on iOS in the UK: Q4 2024 Performance

In the fourth quarter of 2024, slime games on iOS in the United Kingdom demonstrated varied performance across different metrics. According to Sensor Tower data, here’s how the top five apps fared during this period.

Super Slime Simulator from Dramaton LTD showed a significant increase in weekly revenue, peaking at around $378 in late December. Downloads also rose, starting at 2.4K and reaching over 5.3K by the end of the quarter. Meanwhile, weekly active users fluctuated, beginning with 34.5K in September and ending at 25.2K by December.

Super Big Slime: Black Hole 3D by Supercent, Inc. maintained steady download numbers, starting at 2.8K and peaking at 4.6K in December. Active users initially declined from 7.6K in October to 2.5K in November, before recovering to 4.8K by the end of December.

PlaySlime:Slime Simulator Game experienced consistent weekly revenue, with a slight increase to $2.6K by the end of the quarter. Weekly downloads varied, with a notable rise from 1.6K in early December to 3.7K by the month’s end. Active users steadily increased, starting from 19.5K in September to nearly 25K at year-end.

Bruno - My Talking Slime Pet also saw growth in downloads, beginning at 1.7K and reaching 5.4K by December. Active users consistently grew, with a significant jump from 33.8K in September to 43.6K by the end of December.

Lastly, Fluid Simulation by Pavel Dobryakov had modest revenue, with notable peaks at $66 in December. Downloads showed an upward trend towards the end of the quarter, peaking at 1K. Active users increased from 1.8K in September to over 2K by December.

For more detailed insights and analysis, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025